New world player player’s trade is disabled again due to gold dupe bug


New world disabled player-to-player trading again due to a suspected gold dupe bug. The Amazon team took this precaution today to investigate the matter and troubleshoot when necessary. This happened as player server transfers had just been turned back on and the team had to issue a fix for the quests that were mistakenly released yesterday.

While it’s not clear what caused the new gold dupe error, this type of temporarily disabled transaction is nothing new to New world community. Amazon tries to apply fixes as quickly as possible, but unfortunately there have been some instances where players had to wait for the feature to be reactivated. This happens when the player’s server is switched disabled last week and was only reactivated yesterday.

Today’s issue continues yesterday’s outage and patch, but it’s unclear if they’re related. Update 1.2.2 made to resolve widely reported decoding problem and to remove a bunch of unfinished and mistakenly activated quests in the December build. These quests are incomplete (they’re under construction) so they lack things like rewards and other aspects. If any player is able to access those missions and complete them, Amazon will allow XP and gold to be kept, but all progress will be reset when they are officially rolled out so everyone can Complete those missions to get matching rewards.

As for the player trading issue, here it is a familiar path at this point. While it’s been a pain for those whose game time was affected by the feature being turned off, the times to resolve have generally gotten better. However, there is no ETA on when they expect to take control of the matter and no word on any planned actions that may be taken to remedy any negative effects.

To know more about this, see more updates in New world. New world player player’s trade is disabled again due to gold dupe bug

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