Halo Infinite’s success is testament to the good that a delay can do

A few weeks before that, there were a lot of mysteries surrounding Halo Infinite. While the technical previews that 343 Industries ran at the start of the year certainly raised a lot of hope for the title, things are still in the works ahead of the unexpected early release of its multiplayer mode. The game and press previews appeared earlier this month for the game’s campaign. Fear is the newest thing Haloquality basically it all boils down to because players can play it for themselves and see how good it really is.

Based on how good Halo Infinite was well received, the game made one thing very clear: its year-long delay worked wonders for the finished product. It was impossible to know what the game really was like when its game was first revealed last summer, but it is clear that now that 343 Industries has put in a very good amount of time in further development, this is currently under development. pay off looking at the incredible amount of concurrency Halo Infinite player at any given time. Hopefully the game will be an example of what other studios should consider doing if their title isn’t in the state they want it to be before release.


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Postponing a game is easier said than done. A lot has to do with video games, and not every studio has the opportunity like 343 Industries to extend the development of their title by another year. Which says, if a studio is debating a delay, more often than not, the game will probably benefit largely from earning one. Take a look at the conversations around the most recent unfinished major published games to see that game enthusiasts are starting to get fed up with buggy, unpolished end products.

Games like Battlefield 2042, Grand Theft Auto: The Trilogy – Final Editionand, perhaps the most notorious game in recent memory, Cyberpunk 2077, All will benefit from the massive delay so the games can be fixed and polished before final release. The perception of these games in the public eye is rather poor even though each title is packed with good ideas, meaning fans can’t help but wonder what they would be like if the projects were as simple as that. is more time to develop. Obviously, delaying a game is expensive and not always possible based on a publisher’s budget and needs, but Halo InfiniteTheir success is truly a testament to why studios and publishers should consider taking the time to get things right.

Halo Infinite’s Delay


When its game is first shown, Halo Infinite did not receive popular praise. It doesn’t look graphically polished and, while it looks like it would be fun enough, it just feels like a re-polished Halo The gameplay has been in all the titles up to this point. Shortly after the footage was shown, 343 announced that they would delay the game for a full year so the team could polish and work on the title. Fortunately, it seems that work has paid off significantly.

Halo InfiniteMultiplayer game of It feels fresh and new, like the studio has taken what’s been around since 2020 and continues to explore what makes the game so enjoyable by refining the experience. Furthermore, from a graphical perspective, Halo Infinite It doesn’t look any different than it did when it premiered in 2020. When the game’s first footage was revealed, it was often compared to the graphics of the game. Halo 3, a game released in 2007. Now, when playing Infinite, obviously the game has fidelity to it, the best experience on the latest Xbox hardware. Halo Infinite completed 180 degrees in quality and publicity in just one year, and hopes other studios take note and follow in its footsteps when necessary.

Halo InfiniteThe Multiplayer Beta is out now on PC, Xbox One, and Xbox Series X/S, with the full game coming December 8.

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Halo Infinite Fan Creates Incredible Helmet Replica

A resourceful individual created a replica of the Mark VII helmet from Halo and it’s pretty accurate to the in-game design.

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